Enjoy Monkey Empire devblog and keep in touch with the ape game development
Happy new year to all the monkeys, the real ones, those who read this devblog, we’ll talk about it again in a few months when the Monkey Empire rocket lands on the moon!
— Created more tickets
— Working on Battle Pass (Empire Pass)
— Started Empire Pass Wireframes
— Updated Research data. Added cost, requirements, updated effects. etc. — Created Battle Pass Sheets
— Added Item List for Battle Pass Rewards
— Added Battle Pass Ranking Logic
We worked on optimizations and fixes:
— Thread locks found and avoided
— Use of pnpm for module installation optims
— Addition of an advanced metadata system in Redis. This allowed us to add an Energy system in the game, and implement the defending units
— Websocket enhancements to update the frontend on villages updates
— Some other fixes We also worked on new features:
— Energy system
— Rules (max facilities / facilities level)
— In-app notification system — Items / In-game purchases in MKC
— your new NFT collection is ready !! After months of tweaking and preparation to provide the most wonderful collection monkey world has ever seen … !!!
NFT Ape Alert are going to be launch on the testnet this week and minting page is coming.
- The village map and world map assets are being imported into UE5 so that the frontend team can integrate them into the game.
There are a lot of last minute changes to be made.
- We’re making progress on the monkey production as well as a 3D Ape Alert monkey that will be used for cool podcast videos.
We are starting the production of a trailer on Unreal Engine 5 which will be used for the presentation of the game plus for advertising purposes for the launch of the token as well as for the stores.
It will be very cool.
The whole Monkey Empire team wishes you a nice day!
See you next week for the new devblog episode and don’t forget to ape!