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🛠️Copy of Weekly Update 07/08/2023

Enjoy Monkey Empire devblog and keep in touch with the ape game development

Backend team

  • We reached our final step on the new clans system, and are reviewing it before releasing it to the frontend team

  • We added a “map search” feature, that will allow a user to search specific elements around their village -> terrains like Banana depots, Stone depots etc.. and AI Outpost, or simply villages inside a specific radius, with a specific level, so it can be targeted for an attack or loot.

  • We added a new Global Summary, that sums up all the infos concerning attacks around a village, like all the attacks done or in progress, same for the attacks suffered, but also the different attacks and loots done to terrains

  • We’re still working on the terrains additions (attacking a terrain already being looted), but it’s a bit of a challenge to do it the clean way, without breaking the existing architecture around attacks

  • Next steps: clan raids + resource storage vault v2

Frontend team

By Samy

  • We welcome Victor this week ! Glad to see our team growing. He is a talented 3D artist, and will help us having a beautiful game soon.

  • I have setup tasks to improve general UX. For example checking Resource Terrains and AI camps level and searching the ones near your village automatically.

  • On the game design side I did a quick pass to improve game balance, and also making progress much faster at the beginning so you can quickly get your hands on the new features.

  • Finally, on the DevOps side, I have been writing a script to automatically build and package the game on Android, on our new build server.

By Emeric

Troup System improvements

  • rework on the duration and troup position when disconnect and reconnect.

  • Add a placeholder UI to show village attacking which village -enemy troup is working but need to add link with websocket to be in real time

  • Add number of unit send in the troop widget

UI

  • Fix password button resolution

  • add some level of detail on 3d meshes in the village -rework lightning in the village (color)

Base Game

  • Prevent water mountain and forest to be touchable -Resize some button (Cross/Exit)

  • Now when we click on find village it will automatically close the find village UI (prevent overlaping UI)

  • Edit Base Building UI, now the building information is full screen

Shop / Inventory rework

  • Add icon

  • Fix name text

  • Ui rework

3D by Victor

New Resource Depot

Join the ape community!

Linktree: linktr.ee/monkey.empire Website: https://monkeyempire.net Whitepaper: https://monkeyempiredeeplgitbook.io/monkey-empire/ Twitter: https://twitter.com/monkeyempiree Discord: http://discord.gg/RGchaxczUB Telegram: https://t.me/monkeyempiree Quests: https://vu.fr/NlMC

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