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  • ๐ŸนDownload Monkey Empire
  • ๐Ÿ“„WHITEPAPER
    • ๐Ÿ™ŠIntroduction
    • โš”๏ธThe mobile MMORTS game market
    • ๐Ÿ’Mobile MMORTS Player Profile
    • ๐ŸคMonkey Empire selling points (USP)
    • ๐Ÿ—๏ธBuild your empire
    • ๐Ÿ—บ๏ธConquer the world with friends
    • ๐Ÿ“ŠGame economy & MKC token
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  • ๐Ÿ’ฌDEV BLOG
    • ๐Ÿ› ๏ธWeekly Update 13/12/2023
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    • ๐Ÿ› ๏ธWeekly Update 05/08/2022
    • ๐Ÿ› ๏ธWeekly Update 30/07/2022
    • ๐Ÿ› ๏ธFirst devblog
    • ๐ŸŽจConcept art
    • ๐Ÿ–ฑ๏ธUI
    • ๐Ÿ’3D characters
    • ๐Ÿ›๏ธ3D buildings
  • ๐Ÿ› ๏ธCopy of Weekly Update 07/08/2023
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Copy of Weekly Update 07/08/2023

Enjoy Monkey Empire devblog and keep in touch with the ape game development

Previous3D buildings

Last updated 1 year ago

Backend team

  • We reached our final step on the new clans system, and are reviewing it before releasing it to the frontend team

  • We added a โ€œmap searchโ€ feature, that will allow a user to search specific elements around their village -> terrains like Banana depots, Stone depots etc.. and AI Outpost, or simply villages inside a specific radius, with a specific level, so it can be targeted for an attack or loot.

  • We added a new Global Summary, that sums up all the infos concerning attacks around a village, like all the attacks done or in progress, same for the attacks suffered, but also the different attacks and loots done to terrains

  • Weโ€™re still working on the terrains additions (attacking a terrain already being looted), but itโ€™s a bit of a challenge to do it the clean way, without breaking the existing architecture around attacks

  • Next steps: clan raids + resource storage vault v2

Frontend team

By Samy

  • We welcome Victor this week ! Glad to see our team growing. He is a talented 3D artist, and will help us having a beautiful game soon.

  • I have setup tasks to improve general UX. For example checking Resource Terrains and AI camps level and searching the ones near your village automatically.

  • On the game design side I did a quick pass to improve game balance, and also making progress much faster at the beginning so you can quickly get your hands on the new features.

  • Finally, on the DevOps side, I have been writing a script to automatically build and package the game on Android, on our new build server.

By Emeric

Troup System improvements

  • rework on the duration and troup position when disconnect and reconnect.

  • Add a placeholder UI to show village attacking which village -enemy troup is working but need to add link with websocket to be in real time

  • Add number of unit send in the troop widget

UI

  • Fix password button resolution

  • add some level of detail on 3d meshes in the village -rework lightning in the village (color)

Base Game

  • Prevent water mountain and forest to be touchable -Resize some button (Cross/Exit)

  • Now when we click on find village it will automatically close the find village UI (prevent overlaping UI)

  • Edit Base Building UI, now the building information is full screen

Shop / Inventory rework

  • Add icon

  • Fix name text

  • Ui rework

3D by Victor

New Resource Depot

Join the ape community!

Linktree: Website: Whitepaper: Twitter: Discord: Telegram: Quests:

linktr.ee/monkey.empire
https://monkeyempire.net
https://monkeyempiredeeplgitbook.io/monkey-empire/
https://twitter.com/monkeyempiree
http://discord.gg/RGchaxczUB
https://t.me/monkeyempiree
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๐Ÿ› ๏ธ
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