🛠️Copy of Weekly Update 07/08/2023
Enjoy Monkey Empire devblog and keep in touch with the ape game development
Last updated
Enjoy Monkey Empire devblog and keep in touch with the ape game development
Last updated
Backend team
We reached our final step on the new clans system, and are reviewing it before releasing it to the frontend team
We added a “map search” feature, that will allow a user to search specific elements around their village -> terrains like Banana depots, Stone depots etc.. and AI Outpost, or simply villages inside a specific radius, with a specific level, so it can be targeted for an attack or loot.
We added a new Global Summary, that sums up all the infos concerning attacks around a village, like all the attacks done or in progress, same for the attacks suffered, but also the different attacks and loots done to terrains
We’re still working on the terrains additions (attacking a terrain already being looted), but it’s a bit of a challenge to do it the clean way, without breaking the existing architecture around attacks
Next steps: clan raids + resource storage vault v2
Frontend team
By Samy
We welcome Victor this week ! Glad to see our team growing. He is a talented 3D artist, and will help us having a beautiful game soon.
I have setup tasks to improve general UX. For example checking Resource Terrains and AI camps level and searching the ones near your village automatically.
On the game design side I did a quick pass to improve game balance, and also making progress much faster at the beginning so you can quickly get your hands on the new features.
Finally, on the DevOps side, I have been writing a script to automatically build and package the game on Android, on our new build server.
By Emeric
Troup System improvements
rework on the duration and troup position when disconnect and reconnect.
Add a placeholder UI to show village attacking which village -enemy troup is working but need to add link with websocket to be in real time
Add number of unit send in the troop widget
UI
Fix password button resolution
add some level of detail on 3d meshes in the village -rework lightning in the village (color)
Base Game
Prevent water mountain and forest to be touchable -Resize some button (Cross/Exit)
Now when we click on find village it will automatically close the find village UI (prevent overlaping UI)
Edit Base Building UI, now the building information is full screen
Shop / Inventory rework
Add icon
Fix name text
Ui rework
3D by Victor
New Resource Depot
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