Enjoy Monkey Empire devblog and keep in touch with the ape game development
— Still creating QA test cases
We worked on the inventory part 2: after adding the base Logic we focused on adding various effects of the items.
I worked on the architecture update for the frontend app.
— Changed the get village system from VaRest to custom Api calls through cpp.
— Changed all authenticating and constructing Json objects from World Controller.
— Only one-time authentication is required for each point.
— A few blockages as the ObjectArray field of data in GET villages is not coming through from an array to array. Switching it from an array to a struct.
— Changed Check facility list to build to Cpp.
— Changed spawn facilities to Cpp.
— Nothing is being done by VaRest now.
— Deleted all unnecessary nodes or some calls by VaRest that were returning invalid responses.
Trailer as well as the advertising video of the game are ready, we are waiting for the right moment to publish them.
The whole Monkey Empire team wishes you a nice day!
See you next week for the new devblog episode and don’t forget to ape!