> For the complete documentation index, see [llms.txt](https://monkeyempire.gitbook.io/monkey-empire/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://monkeyempire.gitbook.io/monkey-empire/dev-blog/weekly-update-21-11-2022.md).

# Weekly Update 21/11/2022

**Game Design**\
Created and Updated tickets Finished the basic Quest System Design — added more item and MKC rewards for each basic quest type Added the Quest popup to main HUD (whenever a Quest is progressed or completed, a popup appears) Added **Quest icon** with counter in the main HUD Added Battle Cost proposal (Battles vs. another player will cost 1 energy) to balance out the PvP, prevent excessive consecutive attacks, give more time for defense, boosts retention, and using MKC to restore energy — boosts monetization

<figure><img src="/files/ZZf2H98ke8ESebUl48cL" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/zzdPzaHuGYnMke6jpQ3E" alt=""><figcaption></figcaption></figure>

**Backend**\
This week:\
\- Igor finished the map tile system.\
\- Igor worked on AI villages generation and system.\
\- Jordan worked on reworking our Docker containers and build time, a first improvement was done, gaining precious minutes (sometimes more) on our build time + avoiding crashes.\
\- Jordan worked on the storage vault facility system, we’re finishing the review right now.\
\- Jordan started preparing the code to work on facility build time and queuing.\
\- Ivan worked on truce periods for villages.\
\- Flo added various optimizations like clusterization on the main api in production and stripping some unnecessary big payloads.\
\- Flo is working on the Limited Time Features + archi changes.

**Infra**\
**-** New server special for events ! We want to impress our partners with a perfectly smooth user experience.\
\- Few enhancements regarding network capabilities of the servers, a good ape needs to communicate, working on EKS container technology in order to always provide a better experience for our apes.

**Analytics**\
\- Indicators : number of simultaneous players, amount of stolen resources per day, attacks per day …. #forzaApes — our new analytics database is enhancing, new ways to explore gamers habits.

**3D**\
Reworked the iron Mine to make it fit better inside the village

<figure><img src="/files/c37Lkz5iQBPYrvFr4mGn" alt=""><figcaption></figcaption></figure>

Same for the MonkeyCoinMine

<figure><img src="/files/QbPaPBufF1wgqsNI8HRS" alt=""><figcaption></figcaption></figure>

Same for the Quarry

<figure><img src="/files/PEr8PvzWDHm78gpD3ZBI" alt=""><figcaption></figcaption></figure>

The whole Monkey Empire team wishes you a nice day!

See you next week for the new devblog episode and don’t forget to ape!

**Join the ape community!**

**Linktree:**[ linktr.ee/monkey.empire](https://t.co/EGPb2u5hKX)\
**Website:**[ https://monkeyempire.net](https://monkeyempire.net/)\
**Whitepaper:** [https://monkeyempiredeeplgitbook.io/monkey-empire/](https://monkeyempire.gitbook.io/monkey-empire/)\
**Twitter:**[ https://twitter.com/monkeyempiree](https://twitter.com/monkeyempiree)\
**Discord:**[ http://discord.gg/RGchaxczUB](http://discord.gg/RGchaxczUB)\
**Telegram:** <https://t.me/monkeyempiree>
